Korvosan Guard

The Korvosan Guard, Primary Protectors of Korvosa

Description
The Korvosan Guard serves the city of Korvosa first, the city’s leader second, and the Church of Abadar third. It works closely with the monarch and high priest of Abadar to maintain order in the city, acting most often as a police force, but turning into a military operation whenever the city is threatened by external forces.

Descended from the regular army troops brought to Endrin Isle at the founding of the city, the Korvosan Guard possesses a long and proud history of serving the city and its leaders. Supported and augmented by the Church of Abadar, the Guard counts among its officers paladins and priests of the city god.

The Guard works closely with both the Order of the Nail and Sable Company, coordinating efforts among all three and relying on the Hellknights to muster Acadamae wizards when necessary in order to protect the city from every imaginable threat.

Field Marshal Cressida Kroft leads the nearly 700 soldiers of the Korvosan Guard, almost all of whom are human of Chelaxian descent. All other civilized races have representatives in the guard, as do Shoanti and Varisians. Despite an everincreasing integration of non-Chelaxians into its ranks, the Korvosan Guard remains steadfastly tied to its Chelaxian traditions. Only full-blooded Chelaxian humans can become generals or the field marshal, while only those with at least half-Chelaxian blood (including half-elves) can achieve a rank higher than captain.

History
Your history with the Guard and the Field Marshall is becoming long and complex and you have become the go-to guys whenever troubles above and beyond threaten the city.

You were first called in to deal with Verik Vancaskerkin and his gang, since dealing with Devargo Barvasi, the King of Spiders, locating Trinia Sabor, searching the Dead Warrens, stopping the dumping of corpses in Racker's Alley and investigating Carowyn Manor.